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It is my pleasure to support faculty

and other educators in growing

their teaching practices.

More About Tori

New Games Available Now: Open Access


In Tori’s work at the University of Missouri, she supported faculty & graduate students to design new games for American Government and they are licensed under Creative Commons!

Red Tape is a bureaucratic politics game where players work in teams roleplaying different members of the political system to solve policy problems. Roles have different incentives which can make problem-solving challenging!

BINGOvernment is an adaptation of the classic game BINGO.

BORKED! is a Supreme Court Nomination simulation where students use role-play to conduct a semi-fictional senate confirmation for a SCOTUS nominee.


Tori & Joe Bisz are coming to GEN CON 2024!


August 1 – 4, 2024 in Indianapolis, IN:
Educators interested in games can take multiple workshops with co-authors Tori & Joe. See you there!

Registration is Open, Decoding the Disciplines Conference

Join the Decoding and Disrupting community at the second annual conference!

Decoding the Disciplines Conference

Tori will offer two workshops at the upcoming Decoding the Disciplines Conference in Bloomington, IN: “Next Gen Mash-up for Learning Games: Decode, Disrupt, Discover!” & “Flash Decoding and Disrupting: Alternatives to the Interview.”

Lecture Breakers Podcast

Announcing Episode 141 of Lecture Breakers podcast on how to create active, engaging, and playful learning environments with Dr. Victoria Mondelli and Dr. Joe Bisz.

To listen to the episode, simply click on the play button below. For additional content, click on the “Learn More” button.

Tea for Teaching

Hear Tori and Joe discuss big and small ideas from their new book with the Tea for Teaching podcasters: John Kane (SUNY, Oswego) and Rebecca Mushtare (SUNY, Oswego).


Educator’s Guide to Designing Games and Creative Active-Learning Exercises:

The Allure of Play

This guide offers hands-on advice about how to be more playful with your students using nondigital activities and games. Written in the language of instructional design, not game design, it will assist teachers at the secondary school and college levels, librarians, and instructional designers.

Praise for The Educator’s Guide to Designing Games and Creative Active-Learning Exercises: The Allure of Play

“Instructors who read this book in the hope of adding a few alluring exercises to spice up their courses may well be delighted with the results. But after playing a few of your games, your students will demand more games, and so will you.”
—From the Foreword by Mark C. Carnes, professor, Barnard College, Columbia University

“In this brisk, actionable book, Bisz and Mondelli lure us into the world of play and ask us to consider how we can infuse education with creativity, lightness, and curious engagement. The book is chock-full of templates, checklists, and sandboxes, making it easy for instructors to take the ideas immediately from the page to the classroom.”
Sarah Rose Cavanagh, professor, Simmons University

Connect with Tori

Let’s imagine and create a customized experience for your campus.